So that's this guide's purpose, to make it easy for anyone to experience the original first Mass Effect 2 game as beautiful as possible and with as few bugs as possible. I remember how long it took for me to get through everything there is for Mass Effect 2, and how hard it was to understand what to install and in what order. That's it, you can close the config program and start the game normally and it will load the new soft shadow shaders.Ģ) Find your My Documents directory: x:\Users\xxx\Documents\BioWare\Mass Effect\Published\CookedPC\ and delete the file named: "LocalShaderCache-PC-D3D-SM3.upk" That's it, you can now start the game normally and it will load the new soft shadow shaders.Mass Effect 2 is a clasic among classics, one of the best video games one can experience, but it does not come without issues. Click the Delete Local Shader Cache Files button. On the lefthand sidebar, select the Repair option. There are 2 ways to clear the shader cache.ġ) Find your install directory.\Mass Effect\Binaries\ and run MassEffectConfig.exe. Then for them to take effect you must clear the shader cache, to clear the shader cache Install the "soft shadows" by extracting the contents of the zip file in to your game directory example: "C:\Origin\Mass Effect\" (Optional) check the 2k box if your system has lower specs.įollow any prompts but mostly kick back until it's done and then launch MassEffect.exe like normal.ĭynamic Shadow Fix if you already installed the mod first: Special thanks to CreeperLava for pointing me towards MEM, support, and all of the work on ALOT!ĭOWNLOAD [Extract the MEUITMAnniversay.zip.įrom the extracted folder, run MassEffectModder.exe and click "install". Special thanks to Aquadran for MEM and all the support getting this going including the nice installer! More localizations support (only textures are being installed)ĢK texture option at the installer level for even more performance MEUITM Anniversary Edition is the new version of MEUITM, it uses MEM with a user friendly installer. Now we are ready to install the mod: Happy 10 years of Mass Effect! Lastly I have included a ReShade preset that I customized specifically for MEUITM to add next gen lighting and effects as best as possible without betraying the original feel of the game while adding some effects to mimic visual styles seen in Unreal Engine 4. This mod also introduces soft shadow shaders by daemonjax, tweaked by myself and tweaked bioengine.ini settings for texture streaming and soft shadow setting by me and other various quality improvements by Aquadran all done behind the scenes by the installer ro manually in MEM for advanced users. I added a higher resolution film grain for crisper picture with film grain one. Then once all the details are added I load up the Character models into Photoshop and paint away texture seams as best as possible. This was all achieved by texture editing (up-scaling, re-painting, adding details, adding texture, adding pattern, and using that to rebuild spec maps, spec power maps, and normal maps). So far I have updated/re-textured: Light and Shadow Maps on walls and floors (Normandy Citadel and Feros covered so far), Kaidan, Tali, Garrus, Wrex, Liara, Saren, Benezia, Udina, Council, Anderson, Joker, Chakwas, Geth, Colonists, Scientists, Keepers, Normandy, Mako, many NPC clothings, Geth ship, volus, hanar, elcor, Salarians, Batarians some armors, default character armors including N7 armor (of characters re-textured) and various environmental textures. I'm trying to fix some of the "uglies" in ME1 and give it the polished look the epic story line deserves. Welcome Mass effect Modders and Mod users, This guide will get you setup with Mass Effect Updated/Improved Textures Mod (TexMod free version) by Catachrism.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |